Hi all Qlikkies & Inphinities and welcome to the new release of Inphinity Forms.

It will be a year since we introduced Inphinity Forms Planning to our portfolio. The editable pivot table with integrated top-down and bottom-up calculations has expanded use cases that companies use their Qlik for.

We used the year to hear their feedback and thoughts. In this release, we introduced the most often requested features to Forms Planning. The best part? It is available for all customers, whether on-prem or in the cloud.

Let’s explore what’s new together.

Cell Value Commenting

Planned numbers tend to be anything but self-explanatory. Sometimes, they’re not even accurate. Therefore, adding comments to each value brings a huge benefit of context and collaboration to the planning processes.

Data Model Measures Combined With Editable Fields

On top of insights in comments, additional structured context helps people plan better. It can be last year’s data, data from other systems, or past months in the current year. In Forms Planning, you can now easily combine measures from the data model with editable fields.

Restricted Editability

Even in the first version, Inphinity Forms Planning supported customizable top-down and bottom-up calculations. A new distribution option, “None” restricts users from editing aggregated values and makes them focus on the plan at the lowest hierarchy level.

To prevent users from changing the whole plan just by editing values in the highest hierarchy level, the grand total row and column can be read-only or hidden now.

Other Improvements

Alongside a new distribution option, “None”, you can select “None” for aggregation, too. Skipping the calculation of the aggregated values improves the performance. In addition, this feature can be combined with other new options to hide the grand total row and column.

Except for the new functions, we have added a modern theme, improved performance and support conversions to other form types or Qlik visualizations.

As always, we have also added minor enhancements to other objects and fixed reported bugs. You can find the full changelog here.

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Enjoy Inphinity 😉!